Unreal Engine, C++, Blueprints
Overview
Warhammer 40,000: Boltgun 2 is a sequel to Boltgun – I have worked on the project as the Technical Director. During this time, I have primarily supported the core development team in project management, staff allocations, and technical decision making.
During Pre-Project and Pre-Production, I provided the original estimates for the project during the pitching phase and worked with the core development team to determine what technical changes were going to be made from the original Boltgun codebase.