Warhammer 40,000: Boltgun
Initially worked on this during pre-production and early production as a Principal Programmer, worked on key AI systems, the save system, and rendering systems. Later oversaw the later stages of development as Technical Director.
The Colonists: Console Edition
Game Programmer, did some early optimisations and fixes for the Nintendo Switch version of the game. Also rebuilt and reimplemented all of the UI screens in the game.
Game Programmer, covered every part of the game in some aspect from joining the company to release.