Unity Tips – XML Comments

You can (and should) use XML comments to more effectively document your code, including Classes, Fields, Properties and Methods. XML comments will also populate the description for these elements when you hover over them in Visual Studio – this is particularly helpful for Classes that contain public members. By using XML comments, you can then … Continue reading Unity Tips – XML Comments


Unity Tips – Memory Profiler

Unity has a very helpful tool availability within it’s Package Manager for analysing memory usage known as the ‘Memory Profiler’. This tool is very helpful to optimise your game as it allows you to see what is currently loaded into memory at a given moment in time. The Memory Profiler will show you in chunks … Continue reading Unity Tips – Memory Profiler


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